![]() ![]() In general after 15 days, some Clans are already destroyed with a Ratio of 100%. ![]() So if you choose the option and with a Ratio of 100%, your companions will begin to die very quickly. But when such a game switches to PBEM mode after 10-40 turns (the player continues to play, making 1-2 turns a day at different times), then limiting the number of battles without auto-calculation greatly spoils the pleasure of playing in PBEM mode, and saving time does not matter for such a PBEM mode. – Ratio Kill/Wound Heroes: Choose the ratio Kill/Wound for heroes during the battle or an auto-resolve battle. – Ratio Kill/Wound Troop : Choose the ratio Kill/Wound for troops during the battle or an auto-resolve battle – Targeted Troop : Specify which types of unit is affected, / / / – Targeted Party : Specify which party is affected, / / / The Arena battle is not affected meaning no death possible during tournaments. Works against Looters/Noble/Village’s Party/Quest’s Party (Deserters for example)/Settlement’s Party. In general I wish I liked AoW3 as much as I like Planetfall because I do prefer the fantasy races and classes. Feature: Affect both Player and AI, Manual Battle and Auto-Resolveĭisable all death preventions mechanism in the game and apply the custom ratio chosen to the survival chances of the affected units. Ive played the AoW series since the start but I struggled to really understand AoW3 whereas Planetfall feels more streamlined and modern (could just be the sci-fi skin though). ![]()
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